Handy
HANDY암호 기반 예측 플랫폼
공연
RD 인기지표
RD 성장지표
| 1h | 24h | 7d | 30d | 60d | 90d |
|---|---|---|---|---|---|
| 1.38% | 3.69% | 22.37% | 29.19% | 23.64% | 86.14% |
비교
모금 활동
토큰 경제학
진행 상황 잠금 해제
데이터 소스: CoinGecko
HANDY is the token of the Handy Pick Live prediction-game ecosystem, with a fixed supply of 10 billion, used for participation rewards, advertising payments, and treasury accumulation. Staking raises tiers, part of each transaction fee is burned for deflation, and there is a buyback mechanism.
상위 보유자
| 보유 주소 | 토큰 | 보유 수량 | 비율 | 가치 |
|---|---|---|---|---|
| MEXC 1 (cb88) | ![]() HANDY | 536,791,865.94 | 5.37% | $1.11M |
| 0x149b...904d | ![]() HANDY | 480,000,000 | 4.8% | $995.36K |
| 0x0f26...9be5 | ![]() HANDY | 429,500,000 | 4.3% | $890.64K |
개방 시장
| # | 거래소 | 거래 쌍 | 가격 | +2% 깊이 | -2% 깊이 | 거래량(24시간) | 거래량% |
|---|---|---|---|---|---|---|---|
| 1 | HANDY/WETH | $0.001059 | $30 | $30 | $120 | 0.21% |
팔로우 목록
인물
Handy 소개
Incentives: On June 16 the project launched a 2026 World Cup champion prediction event with a reward pool of up to 200M HANDY; weekly airdrops ran through May and June, with the June 9 round completed alongside an Android app update.
Fundamentals: The platform covers 197 countries and about 4M users as a prediction-based Social-Fi app; on October 6 HANDY jumped 59.8% in a day to about $0.0027 with an $18.86M market cap, though the DEX pool held only about $2.5K in liquidity and the top 100 wallets control 93.5% of supply.
On April 6, 2026, Handy published its token unlock schedule for January 1 to December 31, 2026, continuing its annual disclosure of lock-up releases. A May 1 five-year anniversary post set four directions: stronger communication through official channels, more robust operations and security, a review of HANDY's long-term utility, and broader global participation beyond the Korean community, pledging to publish only confirmed information and to separate decided plans from items under review.
The HandyPick app offers one-minute crypto up-or-down calls, daily high and low predictions, and match results for football, basketball, baseball and esports such as League of Legends, rewarding correct calls in HANDY, which also serves as the payment unit for advertiser campaigns and airdrops. As of October 19, 2026, about 946 million HANDY was in circulation against a 10 billion cap, with an all-time high of $0.2794.

